You come ashore from a ship and stay: you choose a job, make a home, get to know the neighbours — and one day realise that the town already regards you as one of its own. Real people from phones and computers walk the same streets, and when you want quiet, the island is yours alone.
Gorodok is the same game on a phone and on a computer — the same island, the same streets. Your character, your money, your belongings, your home, your job and your rank live in your account, not on the device.
Spend the evening at your desk, then pull out your phone on the way to work or school: you pick up exactly where you left off, same wallet, same car parked outside your house. Nothing has to be transferred by hand and nothing is lost when you switch devices. The neighbours you meet may be on any screen at all — in town you cannot tell who is playing from what.

On a computer — mouse, keyboard and the full width of the island
On a phone — the same streets, with the wheel and buttons under your thumb
A minute on the island: clear sea with fish, the lighthouse at sunset, a street, a house from the inside and the town from above. Recorded inside the game, no outside footage.
| Jobs | 32, from pupil and cook to firefighter, officer and mayor |
| Career | ranks earned over real days of service: army, police, hospital, school, town hall; uniforms on the shared island |
| Homes and doors | doors open and close everywhere; on the shared island you can lock your own house |
| Conversations | 11 neighbours with characters of their own, 101 branching nodes |
| Story | a running story, The Tide Manifest: chapter one, “Step ashore”, is playable — arriving on the Ostrovityanin, one crate too many and the key to your house |
| Tasks | 9 kinds of errands and 5 story chains, including a treasure hunt |
| Police | a five-star wanted level, patrols with lights and roadblocks, cuffs and a cell at the station — still with no blood and no deaths |
| Map | a full-screen map on the M key and the “Map” button on phones: streets, buildings, bus stops, your house and your car |
| Relationships | friendships, dates and weddings, for you and between neighbours |
| Housing | rent a house and furnish it; comfort slows hunger and adds to wages |
| Transport | cars, buses with opening doors, a bicycle, a scooter and three motorcycles; a used-car market, impound auctions and Ostrovok Car Sharing |
| Town life | the port and Ostrovityanin voyages, a 30-storey hotel, fires, hands-on fishing, mayoral elections and the town treasury |
| Where to play | Android, Windows and macOS; the shared island with real people or an island to yourself, an account is needed only for the shared one |
| No blood, no deaths | there are weapons and scuffles, but no blood and nobody dies: whoever is hurt passes out and comes round in hospital, and the church is a safe place. Why |
| Age | 13+: live chat on the shared island, including voice |